Archive for June, 2008

Jail System Needs to be Seriou

Monday, June 30th, 2008

Jail System Needs to be Seriously Punitive

The jail system is a good thing as long as it is seriously punitive. Griefers that end up in jail should have to spend days working on long, boring quests to get out. That way some of the griefing, no-talent scum on PvP servers will either start behaving in a more sporting fashion or leave.

Griefers are the worst kind of players. These losers drive other players out of games in large numbers. Ultima Online at launch is a perfect exam...

No rhyme or reason to dying

Monday, June 30th, 2008

No rhyme or reason to dying

Everywhere I go I am constantly getting attacked by other players. Not ganked, just attacked. Theres no fear of dying in anyone. The death penalty in this game is so negligible there is absolutely no reason to not die. I understand FFA PvP servers and prefer it, but this leads to lame ass PvP. No one cares if they live or die, a spawn point is right around the corner. PvP is happening all over the map and it means nothing. You killed someone, you got nothi...

2 questions 1 thread… omg ^_

Monday, June 30th, 2008

2 questions 1 thread… omg ^_^

Well I am a WoW vet and got tired of the kinda slow pvp system so I thought of this game, now I loved Rogue in WoW so I decided to go for an assassin, now I was wondering if anyone else was having this problem, if you tried to use combos and the people were running around, I always missed, so I ended up having to use freaking white damage the whole time chasing people down, not fun..

Now if this is the case can someone a good leveling that a...

Petition for More forgiving PV

Sunday, June 29th, 2008

Petition for More forgiving PVP server

I\’d like a server where the pvp is only in certain places - small areas with warning signs around it and an alert box that pops up so I can click

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HoX PVP guide?

Sunday, June 29th, 2008

HoX PVP guide?

I am looking for a HoX PVP guide and cant seem to find one on the forums. Does anyone know where one is located?

goat199

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May 28th, 2008, 02:15 PM

#2

pufftreeblunted
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Seige announcement

Sunday, June 29th, 2008

Seige announcement

http://forums.ageofconan.com/showthr…21#post1061021

TheMap

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Best 3 man PvP team?

Sunday, June 29th, 2008

Best 3 man PvP team?

What are people\’s opinions on the best class make up for a 3 man PvP death squad? Nothing specific in mind just rolling people everywhere and anywhere and maybe some bounty hunting later on.

DhamonGrimwulf

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June 24th, 2008, 07:43 PM

#2

Valconeye
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why do so many people hate gui

Sunday, June 29th, 2008

why do so many people hate guild wars pvp?

people complain about 8 skills only… those 8 skills are usually all used equally and all have a purpose unlike most games where only a few skills are used a lot

there are thousands of unique spells and abilities and hundreds of viable pvp specs. what is so bad about that? there are 8 different types of pvp. also, there are faction rewards, guild rankings and titles to keep you playing.

ive been playing for 4 years and i s...

[Video/Tutorial] Mephs

Sunday, June 29th, 2008

[Video/Tutorial] Mephs

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Please Implement a Retroactive

Saturday, June 28th, 2008

Please Implement a Retroactive Reward System

Hello Funcom,

I, like many others, have invested in your game for the PvP system. I am having alot of fun with your combat system, much more than I have had in many years with other, unnamed MMO\’s. This game shows a lot of promise and potential and obviously right now it is still incomplete but a work in progress!

It is disappointing that the PvP reward system is not in place because the chaos at the start of retail al...

Bring back ghosts

Saturday, June 28th, 2008

Bring back ghosts

One thing I haven\’t heard mentioned in these discussions as they pertain to past iterations of ffa pvp in mmos is the effect the ghost-on-death system had on UO gameplay. The only spawn point was the chaos shrine and even that was little used.

Why was it neccessary to change? The games all went to rez points, ostendibly just to be different. Allowing the player to remain in the game and make his own choices while dead would fix most of these gy camp i...

You take PvP too seriously whe

Saturday, June 28th, 2008

You take PvP too seriously when…

You walk by Playgrounds, and the thought of slaughtering all those lowbies crosses your mind.

You hang out at graveyards, waiting for people to pop back up.

GO!

Talanik

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May 29th, 2008, 08:28 AM

#2

RoryGilmore
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Casters can re-sprint 500% fas

Saturday, June 28th, 2008

Casters can re-sprint 500% faster than melee characters.

This is a serious design flaw, here is how it works.

My level 20 demonologist can sprint, like everybody this level, 6 ticks before running out of stamina. My level 20 assassin can sprint the exact same time, at the exact same speed.

Here is the difference.

Once my Demonologists stamina bar runs out, it begins to regenerate based not on percentage - which is the way it was drained for the sprint - but by nu...

melee classes need a buff

Saturday, June 28th, 2008

melee classes need a buff

fighting them right now is good for few laughs though

Espebe

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May 31st, 2008, 03:20 AM

#2

Volture777
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AssassinAquilonian

Stormrage PvP

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Spawn Camping Fix in Release N

Saturday, June 28th, 2008

Spawn Camping Fix in Release Notes

I\’m posting this because I keep seeing Spawn Camping threads.

The release notes were posted earlier today but were taken down for some reason.

In them they mentioned a fix where anyone attacking someone who just spawned would take a high amount of damage. Solves the problem if you ask me, they hit you once and they die.

Now as to why the release post got detracted from the forum… who knows.

cacomixtle

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