Posts Tagged ‘combat’

since these forums have

Tuesday, October 7th, 2008

Since these forums have been aflame with complaints and disgust, I decided to make this post inspired by a conversation that my friend and I had last night concerning MMORPGs. Please keep responses civil. This thread is not a poke at the developers of AoC or at any particular style of gameplay.

So last night my friend and I were shooting the breeze when the topic of AoC came up as we both play but have limited time to progress quickly. We came to the conclusion that we truly love thi...

this is a demonstration

Tuesday, October 7th, 2008

This is a demonstration of how effective the majority of the melee classes are after being repeatedly nerfed or left broken (most notably, the assassin class).

Observe…

http://youtube.com/watch?v=2U350krTQWw

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id be willing to bet

Tuesday, October 7th, 2008

I\’d be willing to bet that a large percentage of the people who defend Funcom are software developers themselves.

I\’d also be willing to bet that a very small percentage of people who call others
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20 attack speed for

Tuesday, October 7th, 2008

2.0 attack speed for assassins….. thanks?

I understand its for the EVENTUAL balancing of male and female…. but how about just doing it all in one patch instead of making the game unplayable?…………

So…. guess i dont have much to do for a week…. guess i might give some other games a go….

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ok game crashed i go to

Tuesday, October 7th, 2008

ok game crashed i go to log back in i get [failed to authenticate at the log in server]. im in vent with guildie telling me yea you are still in game .i have no game running .has been 15 mins now im still standing there ,no game running…

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ok this game feels much

Monday, September 22nd, 2008

ok, this game feels much much shorter than your average mmo, a fair number of the hardcore (not obsessive 24 hour a day, just relatively hardcore) players were getting to 80 within the first month. with a good powerleveling group even casual players can get to max level in 2-3 months easy, in fact my guild is gonna start kicking people who dont have at least one 80 level character in a few weeks.

so, it\’s really easy to get to end game, but what the heck do you do when you ge...

ive notices a slight

Monday, September 22nd, 2008

I\’ve notices a slight increase in the damage for casters in this last patch (Thursday, July 17th). I was told, when in an Epic Khesh group, that it wasn\’t just casters, but every classes overall; is this true? I do know that there\’s atleast a slight noticable damage increase for Demos, that much can be confirmed personally.

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grrr at you funcom

Monday, September 22nd, 2008

Grrr at you Funcom.

Only temporary positions for testing the game? And I would have to move to Oslo?

Bah!

Can\’t I telecommute to work? All I gotta do is play on the test server right? Give you a report of my findings?

*pouts in a corner*

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what happened to moving

Monday, September 22nd, 2008

What happened to moving to once week patching? Oceanic players are getting hammered on supposed oceanic servers with back-to-back 5 hour patch-after-patch right in the middle of our prime playing time… and these are not even on the days patching is supposed to be happening!

Would be great if we could actually play.

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seriously item statistics

Monday, September 22nd, 2008

Seriously item statistics are so F\’ed up at the moment. Its one of the larger issues that needs to be taken care of right away, imho. The only way to fix it is to redo the statistics on pretty much *every* item in the game though- with the way that everything is set up they would have to. Currently in ALOT of cases lower leveled items, sometimes 10 or even 20 levels lower may have better statistics than an end game blue drop from an elite zone. Statistic scaling, even in the same cla...

this is not a flame

Monday, September 22nd, 2008

This is not a flame thread, I just feel it is important to post on the forums when your quitting so Funcom can understand not only \’how many\’ but \’why\’ ppl leave. So take this for what it is worth this is NOT about bugs or balancing, this is about replayabilty and debth.

Background:
I started with UO beta and moved to SWG played until EvE launched and have have played EvE since. During this time I have explored Vanguard, WoW, Pirates of the Bu...

so 5480 sucksnot

Monday, September 22nd, 2008

So 54-80 sucks…not ready for prime-time, we all know that.

How about making the game level cap @ 60?
Then you can take out some zones while you work on the quests, voice overs, and raiding instances, feats, crafting, pvp, etc.

1-20 for me was pretty much the best MMO intro-to-game ever. Letting you focus on 40-60 would be a decent sacrifice.

thoughts?

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they better fix alot of

Monday, September 22nd, 2008

they better fix alot of other crap too like the NPC aggroing from so far away

i cant tell you how many rez points are unsafe now because npcs agro on you while your client is loading and im dead by the time i load into the game and shield of rising does not protect you from npcs

not only that they chase you for so much farther now that i cant even out run them and de agro without dying

that was the dumbest thing to patch i swear

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you know i just realized

Monday, September 22nd, 2008

You know, I just realized I am just piddeling around on the forums. I thought to myself. Self, why aren\’t you playing the game. Self didn\’t really have an answer other than I am kinda having more fun doing this.

I think something is wrong with this picture. I think self needs a shot and a beer.

Thats it! aA shot and a beer. The all purpose remedy fer whatever ails ye.

Self sure is smart. Thank you self. Your a great guy.

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yeah like the title say

Monday, September 22nd, 2008

Yeah like the title say
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